[Documentation](https://fluxnative.app/docs) / Teams and billing

# Credits and plans

See what spends credits, which credits expire when, what Free includes and each plan adds, and what happens when the balance runs out.

![The plans side by side: Free, Creator, Pro and Business, with their AI credits, native builds, store upload, checks and model tiers](https://fluxnative.app/guide-media/credits-and-plans.37220511.webp)

Plans differ in credits, builds, store publishing, team size and model tiers.

## What spends credits

| Action | Credits |
| --- | --- |
| A chat or Growth agent turn | By the work done |
| A native build that succeeds | 300 iOS, 250 App Bundle, 200 APK |
| A launcher icon | 100 per image saved |
| A video ad | 120, plus 30 per extra format delivered |
| A landing page deploy | 25 |
| Failed builds, template forks, library icons, naming | None |

Running work sets its credits aside and settles at the real cost.

## Kinds of credits

| Kind | Comes from | Lasts |
| --- | --- | --- |
| **Welcome** | 100 credits for confirming your email, once per address (name+tag and Gmail dots count as one): a first look at a simple app; a full first version usually needs Creator | 30 days |
| **Unlocked** | 500 credits, once, on Free, during your first build: when the welcome credits run out (the build goes on with them) or when that step ends | 30 days |
| **Invitation** | 1,000 credits for former FluxBuilder customers, claimed from the emailed invitation | 30 days |
| **Plan** | A paid plan, each period | Until the period ends |
| **Top-up** | Credit packs, on every plan (from 2,000 for $6) | One year, spent after plan credits |

## What Free includes

Free: describe your app and start building it on your credits, a first look at a new app; a full first version usually needs Creator.

- **Included:** a new app from your description on the welcome and unlocked credits, any free template as your own app (up to 2), the browser preview and a 30-day share link, **Edit**, **Design** and **Code** at no cost and the Release check.
- **Not included:** native builds, store uploads, and downloading or pushing the source, which needs a purchase first: a paid plan (now or before), credits bought on a paid plan or a paid template (free credits and packs bought on Free do not count).
- **Credit packs:** Free can buy them on **Credits & billing** › **Credits** › **Add credits**, from 2,000 credits for $6, to keep building. They do not unlock native builds, store uploads, AI logos or taking the source out.
- **Premium templates:** apps of one, such as [FluxNative Commerce](https://fluxnative.app/docs/fluxnative-commerce), build and go to the stores on Free once their website is connected.

A new app's first build, the foundation and main journey, usually takes 500 to 1,500 credits on Standard, more than Free starts with. **Build it** says so and offers **Upgrade** beside it; when the welcome credits run out, 500 more unlock and the build goes on with them; when those run out, the agent pauses with what it built working. After that, **Add credits** sells a credit pack that continues it on Free, and **Upgrade to Creator** adds monthly credits and native builds; either keeps your app and your idea.

## Plans and tiers

Free, Creator, Pro and Business differ in credits, projects, members, work at once and remote MCP; builds, store uploads, video ads and AI logos need a paid plan. Prices are on the [pricing page](https://fluxnative.app/pricing) and in **Credits & billing** › **Plan & billing**.

The chat's tier picker: **Standard** for everyday changes, **Advanced** for features and tricky fixes, **Max** for complex builds; higher tiers cost a multiple of Standard, shown there. Free runs on Standard.

## When credits run out

A turn stops as **Paused for credits** and keeps its edits; continue it from **Status** after renewal, **Add credits** or an upgrade.

## Good to know

- Only the owner manages billing and the plan; usage and **Activity** show to whoever manages billing.
- A team shares one balance. To cap what one member spends a month, set **Member limits** on **Credits** (see [Organizations and roles](https://fluxnative.app/docs/organizations)); by default nobody is limited.
- **Cancel** moves to Free at the period's end, with no refund for it; you can reactivate until then. What keeps working is below.
- Growth includes one trial turn per app on Creator. The corner assistant costs a few credits a message. On Free it answers up to 5 messages a person a day without credits, so they go to your app, and on a paid plan it does so once credits run out; those answers read and explain only.

## If you cancel or downgrade

Nothing is deleted. When the paid period ends, on Free:

| Keeps working | Stops |
| --- | --- |
| Apps, code, chats and versions, editable; over 2 apps or 1 member only adding more is blocked | Native builds, store uploads and video ads, unless top-up credits remain (12 months from purchase) |
| **Download source (.zip)**, since the workspace has paid | The Security check, **Fix it** and **Mark intentional**; the Release check keeps running |
| Web preview share links, until they expire | Sending push notifications |
| Apps in the App Store and Google Play, in your own accounts | Remote MCP and the desktop app's coding agent |
| Landing pages on your own host, with your apps' privacy, terms, support and deletion pages | The Growth agent, Advanced and Max tiers, and importing an Expo app |
|  | Plan credits |

Subscribing again brings it all back. To leave entirely, [export each app](https://fluxnative.app/docs/export) and use **Profile** › **Your data** › **Download my data**.

## Related

[What a change costs](https://fluxnative.app/docs/question-a-charge) · [Organizations and roles](https://fluxnative.app/docs/organizations)

Previous: [Manage your apps](https://fluxnative.app/docs/manage-apps) · Next: [Connect an editor](https://fluxnative.app/docs/remote-mcp)

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See what spends credits, which credits expire when, what Free includes and each plan adds, and what happens when the balance runs out.

Page: https://fluxnative.app/docs/credits-and-plans
