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Fix a failed build

Read who fixes a failed build, use Fix with AI for code problems, fix settings where the reason says, then retry; failures are never charged.

Updated Oct 11, 2026

A failed Android build in the Build window's history: Project dependencies could not be installed, Who fixes this: the app's own code, and Fix with AI, Build again anyway and Show log
A failed build says what broke and who fixes it, and costs nothing.

Who fixes this

It saysWhat to do
The app's own codeFix with AI, then build again
YouDo the step it names (Publish, App settings, Server › Monetization), then Retry build
FluxNativeRetry build once. If it fails again, Contact support on that build; the form fills in its BLD- reference
Apple or GoogleAccept the agreement (App Store Connect › Business) or wait, then Retry build

The buttons

  • Fix with AI sends the redacted log to the Build agent. It asks first, may build up to twice to check (each charged only if it succeeds), and its own work usually costs 50 to 250 credits.
  • Retry build runs the same build again, after showing the price.
  • Build again anyway replaces Retry when the app's code failed and has not changed: it usually fails the same way.
  • Show log opens at the first error; Copy log copies it for support.

Common causes

You seeDo this
A compile, bundling or iOS archive errorFix with AI, then retry
An iOS signing errorSet it up for me in Publish's signing step, or upload the right certificate or profile. See iOS certificates and profiles
The build queue is fullRetry after an active build finishes
The source changed while queuingStart the build again
Builds paused on FluxNative's sideWait: the button turns back on by itself
Native builds are not set upContact support

Good to know

  • A build the checks refused never started: no credits, no build number, app.json unchanged.
  • Upload failed in Publish needs no rebuild: fix the reason and press Try again. See Troubleshooting.
  • Service status shows whether Android and iOS builds are being taken.

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